
Animism & Ai
If you've ever shouted at your stubborn laptop or thanked your car for starting on a cold morning, you're in familiar company. Animism, the belief that objects, nature, and places can hold spirit, soul, or essence, slips quietly into daily life, often without notice. It's in our DNA. Thousands of years of evolved belief systems around this central focus. Across ancient and modern cultures, the idea of a supreme being (or numerous Deities and/or Spirits) watching over the living world has shaped stories, rituals, and how we speak to the things around us. We also often not only give inanimate items a life force, but we also often give them a gender.

Contemporary history 1945 CE-PRESENTEarly modern period 1500-1800 CEHistoricIndustrial Age 1760-1970 CEInformation Age 1970 CE-PRESENTInternet Age 1900 CE-PRESENTLate modern period 1500-1945 CEMachine Age 1880-1945 CEModern History 1500 CE-PRESENTPaper
Playing Cards
The exact origin of playing cards is unknown, but many theories exist about their possible beginnings. It has been concluded by many stage magicians that cards were brought by Arabs from the Middle East, early 14th century to Europe via Spain and Italy.